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gt_momo
Kai Beginner
Kai Beginner


Joined: 27 Jul 2005
Posts: 5
Location: USA - California

PostPosted: Fri Mar 30, 2007 11:02 am Reply with quoteBack to top

AC4 for the 360 but not for the PS3? Sad

Would system interoperability between the 360 and PS3 be a possibility?
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(-TU-)-Mortj109-
Kai Spammer
Kai Spammer


Joined: 16 Jun 2005
Posts: 8681

PostPosted: Fri Mar 30, 2007 11:50 am Reply with quoteBack to top

Ummm No
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gt_momo
Kai Beginner
Kai Beginner


Joined: 27 Jul 2005
Posts: 5
Location: USA - California

PostPosted: Fri Mar 30, 2007 12:02 pm Reply with quoteBack to top

(LG)-Mortj109- wrote:
Ummm No


Why not?
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(-TU-)-Mortj109-
Kai Spammer
Kai Spammer


Joined: 16 Jun 2005
Posts: 8681

PostPosted: Fri Mar 30, 2007 12:38 pm Reply with quoteBack to top

Lets see here Sony & Microsoft
2 different consoles
2 different companies

They will not work with each other.
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gt_momo
Kai Beginner
Kai Beginner


Joined: 27 Jul 2005
Posts: 5
Location: USA - California

PostPosted: Fri Mar 30, 2007 11:39 pm Reply with quoteBack to top

So you don't actually know any of the technical aspects of what's going on?

Basically just enough to say yes or no.

It's my thinking that the console shouldn't be creating any "unique" data it sends over the network because it's the game's job anyways and even if it does there should be a way to make them play nice. I.e. Kai might be able to disguise PS3 packets as 360 packets, if in fact PS3 and 360 network data differ on a more rudimentary level.
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MeanMF
Team XLink Administrator
Team XLink Administrator


Joined: 11 Nov 2004
Posts: 5024

PostPosted: Sat Mar 31, 2007 12:10 am Reply with quoteBack to top

All Xbox and Xbox 360 traffic is encrypted. Only other Xboxes can decrypt it.
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(-TU-)-Mortj109-
Kai Spammer
Kai Spammer


Joined: 16 Jun 2005
Posts: 8681

PostPosted: Sat Mar 31, 2007 1:27 am Reply with quoteBack to top

Simple awnser
NO Smile
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gt_momo
Kai Beginner
Kai Beginner


Joined: 27 Jul 2005
Posts: 5
Location: USA - California

PostPosted: Sat Mar 31, 2007 5:57 am Reply with quoteBack to top

MeanMF wrote:
All Xbox and Xbox 360 traffic is encrypted. Only other Xboxes can decrypt it.


Nothing a little reverse engineering can't fix, right?

Anyways besides the whole PS3/360 thing, what about just supporting AC4 for the PS3?

Planned?
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[XKG]-Qbert
Kai Admirer
Kai Admirer


Joined: 13 Oct 2006
Posts: 384

PostPosted: Sat Mar 31, 2007 6:26 am Reply with quoteBack to top

the company that published AC4 would have something to do with that u can try contacting them and ask lol Laughing

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ScottyDelicious
Team XLink Moderator
Team XLink Moderator


Joined: 02 Oct 2004
Posts: 117

PostPosted: Sat Mar 31, 2007 1:49 pm Reply with quoteBack to top

gt_momo wrote:

Nothing a little reverse engineering can't fix, right?

In my personal opinion?
Simply a "gray area" of the law.

Microsoft's stance on reverse engineering their packet transit delivery subsystem? They have openly stated that bypassing their security systems will have a tolerance margin of 0.0%. They also have the resources and legal muscle to back up that threat.

Sony, specifically Sony Computer Entertainment of America has not made a public statement on the matter, but I suspect they would follow suit (pun intended!).

gt_momo wrote:

Anyways besides the whole PS3/360 thing, what about just supporting AC4 for the PS3?

Planned?

Step 1: Identify the list of PS3 MAC addresses. Done (Confirmation needed *)
Step 2: Enable console detection of the devices associated with the MAC addy collection into a build of the kaid engine and articulate packet transfer... Coming soon...

-sD-
Dr. Scotty Delicious, Scientist.

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gt_momo
Kai Beginner
Kai Beginner


Joined: 27 Jul 2005
Posts: 5
Location: USA - California

PostPosted: Sat Mar 31, 2007 4:38 pm Reply with quoteBack to top

Cool
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