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VonAnka
Kai Beginner
Kai Beginner


Joined: 02 Jun 2004
Posts: 29
Location: Sweden

PostPosted: Mon Oct 18, 2004 3:10 pm Reply with quoteBack to top

As for Update II:

Network is now reachable, good job!

Still can't find any games in halo (worked in old ver)

Is your network reachable? Yes
Are you using a port-forward? Yes
Is your console being detected? Yes
Brief description of your network setup: Firewall, PC and XBox are hardwired on the internal network.
Do you use a software firewall? ISA 2004.
Operating System? WindowsXP Pro + SP1
Problem description? Can't see any games from Halo.

My config:
[KaiUserConfig]
kaiUsername=XXXXXXXXXXXXXXXXXXXX
kaiPassword=XXXXXXXXXXXXXXXXXXXXX
kaiPort=30000
kaiDeepPort=0
kaiAccept=ALL
kaiTimeout=NEVER
kaiNIC=2
kaiLaunch=BOTH
kaiHomebrew=OFF
kaiPAT=OFF
kaiAutoLogin=ON
kaiWireless=
kaiUI=Default
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TheDaddy



Joined: 30 Jul 2006
Posts: 0

PostPosted: Mon Oct 18, 2004 3:30 pm Reply with quoteBack to top

Hey,

Are you certainly trying to play people with the same version of Halo as you? Ie. PALUK can only play PALUK - NTSC can only play NTSC.. Afaik, Sweden is part of the "PALUK" group..

Its only Halo and brute force that do this - other games are fine.

TD
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VonAnka
Kai Beginner
Kai Beginner


Joined: 02 Jun 2004
Posts: 29
Location: Sweden

PostPosted: Mon Oct 18, 2004 3:36 pm Reply with quoteBack to top

TheDaddy wrote:
Hey,

Are you certainly trying to play people with the same version of Halo as you? Ie. PALUK can only play PALUK - NTSC can only play NTSC.. Afaik, Sweden is part of the "PALUK" group..

Its only Halo and brute force that do this - other games are fine.

TD


Yes, i'm only using the PALUK room.
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TheDaddy



Joined: 30 Jul 2006
Posts: 0

PostPosted: Tue Oct 19, 2004 12:18 am Reply with quoteBack to top

OK,

Please try some other game - if we can narrow it down to only being Halo which will not work, it will make it easier to proceed.

TD
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VonAnka
Kai Beginner
Kai Beginner


Joined: 02 Jun 2004
Posts: 29
Location: Sweden

PostPosted: Thu Oct 21, 2004 8:38 pm Reply with quoteBack to top

Ok, so i tried Project Gotham2 and Crimson skies, same problem.

I then started logging traffic on my firewall and found some strange stuff:

The firewall denies "Unidentified IP traffic" destination port 3074 and 30000 from external client IP 0.0.0.1?

I have mapped UDP 30000 to the internal PC and Kai looks good.

Any suggestions?
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dfunked
Team XLink Administrator
Team XLink Administrator


Joined: 25 Apr 2004
Posts: 7005
Location: Australia - VIC

PostPosted: Thu Oct 21, 2004 8:52 pm Reply with quoteBack to top

VonAnka wrote:
Ok, so i tried Project Gotham2 and Crimson skies, same problem.

I then started logging traffic on my firewall and found some strange stuff:

The firewall denies "Unidentified IP traffic" destination port 3074 and 30000 from external client IP 0.0.0.1?

I have mapped UDP 30000 to the internal PC and Kai looks good.

Any suggestions?


That's your XBox. As per the FAQ, it does state to allow traffic for 0.0.0.1 as well as port 3074 UDP.

You will have to allow exceptions in ISA for this.
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VonAnka
Kai Beginner
Kai Beginner


Joined: 02 Jun 2004
Posts: 29
Location: Sweden

PostPosted: Thu Oct 21, 2004 9:29 pm Reply with quoteBack to top

I have no restrictions for outbound traffic, isa considers 0.0.0.1 to be spoof and wont let it trough, the ip must be in either the internal (192.168.0.0-192.168.0.255) range or from external.

Why 0.0.0.1?
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dfunked
Team XLink Administrator
Team XLink Administrator


Joined: 25 Apr 2004
Posts: 7005
Location: Australia - VIC

PostPosted: Thu Oct 21, 2004 9:42 pm Reply with quoteBack to top

0.0.0.1 = XBox system link IP
3074 UDP = XBox system link port.

If you can't let ISA add 0.0.0.1 to the exceptions list, I'm not sure what to tell you? Remove it? Razz Razz
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VonAnka
Kai Beginner
Kai Beginner


Joined: 02 Jun 2004
Posts: 29
Location: Sweden

PostPosted: Thu Oct 21, 2004 9:47 pm Reply with quoteBack to top

Does Xlink use any TCP connections at all?
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dfunked
Team XLink Administrator
Team XLink Administrator


Joined: 25 Apr 2004
Posts: 7005
Location: Australia - VIC

PostPosted: Thu Oct 21, 2004 10:13 pm Reply with quoteBack to top

HTTP requests on port 80.
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SS-CybrPunk
Kai Enthusiast
Kai Enthusiast


Joined: 26 May 2004
Posts: 274
Location: USA - Florida

PostPosted: Thu Oct 21, 2004 10:37 pm Reply with quoteBack to top

ISA Server 2004 isn't a standard SPI firewall and therefore requires additional configuration in order to work. Much like you have to publish applications for IIS, OWA, SQL and other services, you will need to publish Kai as an application within ISA. Is it possible you could post a screenshot of the Visual Policy Editor and the configuration you have entered there?
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VonAnka
Kai Beginner
Kai Beginner


Joined: 02 Jun 2004
Posts: 29
Location: Sweden

PostPosted: Thu Oct 21, 2004 10:53 pm Reply with quoteBack to top

SS-CybrPunk wrote:
ISA Server 2004 isn't a standard SPI firewall and therefore requires additional configuration in order to work. Much like you have to publish applications for IIS, OWA, SQL and other services, you will need to publish Kai as an application within ISA. Is it possible you could post a screenshot of the Visual Policy Editor and the configuration you have entered there?


Can't really give you screenshots but i'll tell you how i did.

You start the New server publish rule wizard, name it, input the internal IP of the PC running kai, next create a protocol, i choose UDP 30000 Receive/Send, next tell ISA wich interface to listen on, i choose external here, thats about it.

I setup so that all protocols outbound from the internal net are allowed by default
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VonAnka
Kai Beginner
Kai Beginner


Joined: 02 Jun 2004
Posts: 29
Location: Sweden

PostPosted: Thu Oct 21, 2004 11:12 pm Reply with quoteBack to top

dfunked wrote:
0.0.0.1 = XBox system link IP
3074 UDP = XBox system link port.

If you can't let ISA add 0.0.0.1 to the exceptions list, I'm not sure what to tell you? Remove it? Razz Razz


Just realized that the ISA logs 0.0.0.1 but the xbox i really talking to kai, so that should not be a problem.
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SS-CybrPunk
Kai Enthusiast
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Joined: 26 May 2004
Posts: 274
Location: USA - Florida

PostPosted: Fri Oct 22, 2004 12:53 am Reply with quoteBack to top

Yep you got it before I could say it. ISA server will still pickup the traffic because it's a broadcast. That's where psSDK comes into play, capturing the data in promiscuous mode on your computer and injecting it into a udp stream outbound to the other kai engines that you are tunneling with.
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unitEvolution
Kai Beginner
Kai Beginner


Joined: 17 Jun 2004
Posts: 43
Location: USA - California

PostPosted: Fri Oct 22, 2004 5:16 am Reply with quoteBack to top

it really is brilliant you know.. i still have a hard time holdin back the tears when it WORKS for ME!! LOL j/k.. blowin steam...
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VonAnka
Kai Beginner
Kai Beginner


Joined: 02 Jun 2004
Posts: 29
Location: Sweden

PostPosted: Fri Oct 22, 2004 8:09 am Reply with quoteBack to top

unitEvolution wrote:
it really is brilliant you know.. i still have a hard time holdin back the tears when it WORKS for ME!! LOL j/k.. blowin steam...


WTF?
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TheDaddy



Joined: 30 Jul 2006
Posts: 0

PostPosted: Sat Oct 23, 2004 10:20 pm Reply with quoteBack to top

Wrong topic I think..

Anyway, yes Kai uses 2 TCP streams

1) Port 34525 to your orb server - nominated by UDP pinging all the orbs on the same port, then whichever comes back first, TCP to it..

2.) Port 80 for HTTP.. *HOWEVER* - with this update, if the registry contains HTTP cache settings (set in IE's options) - it will use those instead of direct port 80 connect.

Hope this helps - please let me know if this ticket can be closed.

TD
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VonAnka
Kai Beginner
Kai Beginner


Joined: 02 Jun 2004
Posts: 29
Location: Sweden

PostPosted: Sun Oct 24, 2004 7:38 pm Reply with quoteBack to top

It works now!

Mapping port 34525 TCP and UDP and secondary connections UDP 1-50000 to my internal Xlink PC seems to do the trick, HALO sees most games and i was able to Host a game.

Thanks for you help!
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