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modhack
Kai Beginner
Joined: 21 May 2004
Posts: 27
Location: France
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Posted:
Fri Nov 19, 2004 12:53 pm |
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Hi,
How we can translate text inside XBMC-Kai ?
thnx |
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dfunked
Team XLink Administrator
Joined: 25 Apr 2004
Posts: 7005
Location: Australia - VIC
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Posted:
Fri Nov 19, 2004 1:39 pm |
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Nice question, runtime will have the answers. (strings.xml in the language folder is a nice place to look). |
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modhack
Kai Beginner
Joined: 21 May 2004
Posts: 27
Location: France
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Posted:
Fri Nov 19, 2004 5:35 pm |
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dfunked wrote: |
(strings.xml in the language folder is a nice place to look). |
Yea sure, but ive already looked inside.
nothing about KAI |
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modhack
Kai Beginner
Joined: 21 May 2004
Posts: 27
Location: France
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Posted:
Fri Nov 19, 2004 5:43 pm |
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All "dialog box" has been hard coded inside src files of XBMC.
It is possible to put all dialogue inside language strings ? |
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runtime
Team XLink Retired XBMC Admin
Joined: 12 May 2004
Posts: 160
Location: United Kingdom
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Posted:
Fri Nov 19, 2004 6:16 pm |
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Yup. Its not difficult (tedious but not difficult); I will look at localising it over the weekend; of course then you guys have to look at providing own language strings |
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modhack
Kai Beginner
Joined: 21 May 2004
Posts: 27
Location: France
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Posted:
Fri Nov 19, 2004 6:20 pm |
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I had beginning a new compil with my language.
Of course if we can find some strings for KAI, i will happy to translate and provide my language string for xbmc |
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modhack
Kai Beginner
Joined: 21 May 2004
Posts: 27
Location: France
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Posted:
Fri Nov 19, 2004 6:21 pm |
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many french people dosen't understand the "noob message" for The HD games and disconnected Xlink
thanks for this runtime |
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modhack
Kai Beginner
Joined: 21 May 2004
Posts: 27
Location: France
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Posted:
Wed Dec 08, 2004 7:23 pm |
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