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[FUNK]
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PostPosted: Sun Nov 28, 2004 1:58 pm Reply with quoteBack to top

With this being on a new system, can you repost where we are at so we can go from there? Thanks!

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DOS4GW
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PostPosted: Sun Nov 28, 2004 11:09 pm Reply with quoteBack to top

Your forwarding isn't correct. 30000 as dest. port. Not at both source and dest. If you have 30000 as source you'll only be able to play with others using that port. Set source as 0. 0 is any.

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dfunked
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PostPosted: Mon Nov 29, 2004 12:16 am Reply with quoteBack to top

30000 as the source port is fine. The orbitals will always send to you on whatever port you designate, so 30000 source and destination is fine.

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DOS4GW
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PostPosted: Mon Nov 29, 2004 12:23 am Reply with quoteBack to top

If you set 30000 as source in the dest filter you'll only communcate with people broadcasting on 30000.

This goes for the filter that he has where dest ip is pc, dest port is 30000.

He can use 30000 when he sets up a filter where the pc is the source.

Orbs are one thing - actuall play with other users another.

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dfunked
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PostPosted: Mon Nov 29, 2004 12:40 am Reply with quoteBack to top

Well when he tries to connect, he's not playing with anybody is he Very Happy

Yes when you are playing with each other everything is P2P, but obviously Kai is still actively telling the console packets to get to a certain IP on a certain port. So what you're saying is the case, why can I then play with people on random ports even thought I have source / destination on port 30000.

Perhaps Netgears decide to go against the grain, I don't know..

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pike
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PostPosted: Mon Nov 29, 2004 9:26 pm Reply with quoteBack to top

Is your network reachable? No
Are you using a port-forward? Yes, 30000 (tried 8602 in the past also)
Is your console being detected? No
Brief description of your network setup: Cablemodem -> Netgear RP614v2 -> Cisco Switch -> PC running engine
Do you use a software firewall? What brand? Have you made any changes to it? No Firewall
Operating System? Windows 2000
Problem description? Requerying Orbitals...

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SS-CybrPunk
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PostPosted: Mon Nov 29, 2004 9:50 pm Reply with quoteBack to top

The only thing I still see that could be changed is to select your actual NIC in the kai configuration utility instead of autodetect and lock. Everything else seems to be right.

The only other thing that sticks out is that there isn't any specifics in the port forward to indicate if you are forwarding TCP or UDP traffic. According to www.portforward.com there isn't anything else that you can specify so you've done just about all you can there.

Have you tried placing the Kai PC in the DMZ on the router? I know it's a security risk but perhaps give that a try just long enough to determine if it works or not.

You could also try the general standard stuff - update NIC drivers etc - but everything seems to point back to the port forward. I'd focus there.
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pike
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PostPosted: Mon Nov 29, 2004 11:53 pm Reply with quoteBack to top

I forced selection of the NIC, it's an Intel PROSET II

the netgear doesnt allow udp or tcp portforward. so it most likely forwards both

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pike
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PostPosted: Tue Nov 30, 2004 12:47 am Reply with quoteBack to top

so you can see for yourself how it's done:

http://www.portforward.com/netgear/rp614-portforwarding.htm

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pike
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PostPosted: Tue Nov 30, 2004 8:45 am Reply with quoteBack to top

I've now also tried:

*) Portfw 34523 to machine running Engine
*) Putting the machine running the engine as DMZ

= Requerying Orbitals

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DOS4GW
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PostPosted: Tue Nov 30, 2004 8:51 am Reply with quoteBack to top

Edit your posts. Do not tripple post.

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pike
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PostPosted: Tue Nov 30, 2004 8:56 am Reply with quoteBack to top

I apologise for that, but check timestamps. I guess you could consider it bumping the topic, but thats not what I had in mind when I did it.

And thanks for the respect shown to me

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DOS4GW
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PostPosted: Tue Nov 30, 2004 9:04 am Reply with quoteBack to top

Grab Ethereal and dump the session from when your start Kai to you enter the game and search for any hosted games.

http://www.ethereal.com/

Let me know.

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pike
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PostPosted: Tue Nov 30, 2004 9:09 am Reply with quoteBack to top

DOS4GW, Requerying Orbitals means I dont even login, so there's no searching for games here.

But I might install it anyway to check wtf is going on

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DIE-HARD
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PostPosted: Tue Nov 30, 2004 3:43 pm Reply with quoteBack to top

hehe

grab the ethereal log as you try to connect to the orbs.

email the log to die-hard Arrow @teamxlink.co.uk

we will figure this out.

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pike
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PostPosted: Tue Nov 30, 2004 5:13 pm Reply with quoteBack to top

email sent. hope I did it correctly, coz now I must rest the ol computer, err brain

but I must seriously say I now consider this Netgear router to be the problem (but I havent bypassed it yet, a helluva lot of work) and the weirdest thing is, it USED TO WORK...

this problem goes against all logic. (ofcourse I restarted router, and other portfw's are active, I also use emule, and I got a HighID there, which you can only have with correct UDP portfw AFAIK)

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DIE-HARD
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PostPosted: Tue Nov 30, 2004 5:46 pm Reply with quoteBack to top

Well after looking at the log i can say it is 99% likely your router.

Your pc is not seeing the reply.

One more thing you can try....
if emule is working, set the kaiport to the same port you use for emule!
i mean your never going to use the 2 programs at the same time anyway right Wink

Quote:

To Add a Service for These Routers

Click Security > Services > Add Custom Service.
Enter any name you choose for the service.
Select whether the service is to use TCP or UDP. If you are unsure, select both.
Enter the lowest port number used by the service.
Enter the highest port number used. If the service uses only one port number, enter the same number.
Click Apply.

Have you done that for UDP port 30000?

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dfunked
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PostPosted: Wed Dec 01, 2004 12:11 am Reply with quoteBack to top

I also gave him that Port Listener XP tool and told him to telnet to his global IP on the port her forwarded but not sure how far he go with it..

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pike
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PostPosted: Wed Dec 01, 2004 7:28 am Reply with quoteBack to top

I'm testing 2 tools now:
"Port listener XP" which I'm unsure registers UDP traffic
"Netcat" which can send and receive both tcp & UDP traffic

I'm trying this:

nc -v -v -l -u -t -p 4662 -e cmd.exe (listener)

nc -v -v -u pike2k.mine.nu 4662

-v verbose [use twice to be more verbose]
-l listen mode, for inbound connects
-u UDP mode
-t answer TELNET negotiation
-p port local port number
-e prog inbound program to exec [dangerous!!]

and with those 2 cmd's above, I get connection on port 4662 (my emule port) but not on eg. port 30000
None of which is registered with Port listener XP...

changing xlink on pc1 to port 4662 (the original pc, first mentioned in this thread) doesnt make any difference.

It's getting rather complicated now, with 2 diff pc's for testing. the OTHER pc is in DMZ mode, and according to Netgear support, everything should work then, unless it somehow blocks the Kai traffic. The only way I can truly verify if the router is somehow fucked up, is to bypass it, which I'll do -soon-

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DOS4GW
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PostPosted: Wed Dec 01, 2004 8:30 am Reply with quoteBack to top

pike wrote:
DOS4GW, Requerying Orbitals means I dont even login, so there's no searching for games here.

But I might install it anyway to check wtf is going on


That's just why I told you to capture them packets... There wouldn't be much point of dumping a working connection would it?

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