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popular_dale
Kai Beginner
Kai Beginner


Joined: 23 Aug 2004
Posts: 5
Location: Canada

PostPosted: Mon Apr 11, 2005 12:33 am Reply with quoteBack to top

i cant wait till it's out

it would be fun to woop someones butt at donkey konga Mad Smile Mr. Green

EDIT: i hope your programming it with the konga controller in mind?
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Hajaz
Kai Admirer
Kai Admirer


Joined: 28 Apr 2004
Posts: 381

PostPosted: Mon Apr 11, 2005 10:54 am Reply with quoteBack to top

hmmm. any chance this could be integrated in GCOS?
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biolizard89
Kai Regular
Kai Regular


Joined: 14 Aug 2004
Posts: 114
Location: USA - Oklahoma

PostPosted: Mon Apr 11, 2005 10:07 pm Reply with quoteBack to top

popular_dale @ Sun Apr 10, 2005 6:33 pm wrote:
i cant wait till it's out

it would be fun to woop someones butt at donkey konga Mad Smile Mr. Green

EDIT: i hope your programming it with the konga controller in mind?

The first game to be supported will be Sonic Adventure 2: Battle, and following that will be Super Smash Bros. Melee. After those are supported, the hackers will start finding game-state addresses for other games. So don't expect Donkey Konga support for a while. But I don't see why the controller will pose a problem; the GameCube probably sees it as a normal controller and relies on the game to interpret it. So I see no reason why the controller will be an issue. However, I am not Fuzziqer/Sharpener, so don't take this as gospel, as I am not a technical expert on the GameCube or ControlSim.
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Praxis
Kai Admirer
Kai Admirer


Joined: 02 Dec 2004
Posts: 469
Location: USA - Washington

PostPosted: Tue Apr 12, 2005 2:09 am Reply with quoteBack to top

biolizard89 @ Mon Apr 11, 2005 10:07 pm wrote:
popular_dale @ Sun Apr 10, 2005 6:33 pm wrote:
i cant wait till it's out

it would be fun to woop someones butt at donkey konga Mad Smile Mr. Green

EDIT: i hope your programming it with the konga controller in mind?

The first game to be supported will be Sonic Adventure 2: Battle, and following that will be Super Smash Bros. Melee. After those are supported, the hackers will start finding game-state addresses for other games. So don't expect Donkey Konga support for a while. But I don't see why the controller will pose a problem; the GameCube probably sees it as a normal controller and relies on the game to interpret it. So I see no reason why the controller will be an issue. However, I am not Fuzziqer/Sharpener, so don't take this as gospel, as I am not a technical expert on the GameCube or ControlSim.


AWESOME, for once they're choosing games that I have Very Happy

SA2:B and SSBM are great multiplayer games.
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TheDaddy



Joined: 30 Jul 2006
Posts: 0

PostPosted: Wed Apr 13, 2005 2:48 pm Reply with quoteBack to top

I've made the GCARS-CS arena under gamecube - and given right on it to Sharpener.. just log into your control panel and hit the "Manage Arenas" button - it should all make sense.

TD
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