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popular_dale
Kai Beginner
Joined: 23 Aug 2004
Posts: 5
Location: Canada
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Posted:
Mon Apr 11, 2005 12:33 am |
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i cant wait till it's out
it would be fun to woop someones butt at donkey konga
EDIT: i hope your programming it with the konga controller in mind? |
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Hajaz
Kai Admirer
Joined: 28 Apr 2004
Posts: 381
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Posted:
Mon Apr 11, 2005 10:54 am |
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hmmm. any chance this could be integrated in GCOS? |
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biolizard89
Kai Regular
Joined: 14 Aug 2004
Posts: 114
Location: USA - Oklahoma
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Posted:
Mon Apr 11, 2005 10:07 pm |
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popular_dale @ Sun Apr 10, 2005 6:33 pm wrote: |
i cant wait till it's out
it would be fun to woop someones butt at donkey konga
EDIT: i hope your programming it with the konga controller in mind? |
The first game to be supported will be Sonic Adventure 2: Battle, and following that will be Super Smash Bros. Melee. After those are supported, the hackers will start finding game-state addresses for other games. So don't expect Donkey Konga support for a while. But I don't see why the controller will pose a problem; the GameCube probably sees it as a normal controller and relies on the game to interpret it. So I see no reason why the controller will be an issue. However, I am not Fuzziqer/Sharpener, so don't take this as gospel, as I am not a technical expert on the GameCube or ControlSim. |
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Praxis
Kai Admirer
Joined: 02 Dec 2004
Posts: 469
Location: USA - Washington
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Posted:
Tue Apr 12, 2005 2:09 am |
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biolizard89 @ Mon Apr 11, 2005 10:07 pm wrote: |
popular_dale @ Sun Apr 10, 2005 6:33 pm wrote: |
i cant wait till it's out
it would be fun to woop someones butt at donkey konga
EDIT: i hope your programming it with the konga controller in mind? |
The first game to be supported will be Sonic Adventure 2: Battle, and following that will be Super Smash Bros. Melee. After those are supported, the hackers will start finding game-state addresses for other games. So don't expect Donkey Konga support for a while. But I don't see why the controller will pose a problem; the GameCube probably sees it as a normal controller and relies on the game to interpret it. So I see no reason why the controller will be an issue. However, I am not Fuzziqer/Sharpener, so don't take this as gospel, as I am not a technical expert on the GameCube or ControlSim. |
AWESOME, for once they're choosing games that I have
SA2:B and SSBM are great multiplayer games. |
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TheDaddy
Joined: 30 Jul 2006
Posts: 0
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Posted:
Wed Apr 13, 2005 2:48 pm |
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I've made the GCARS-CS arena under gamecube - and given right on it to Sharpener.. just log into your control panel and hit the "Manage Arenas" button - it should all make sense.
TD |
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