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 Updated Super Monkey Ball 2 ControlSim Script (still WIP) View next topic
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biolizard89
Kai Regular
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Joined: 14 Aug 2004
Posts: 114
Location: USA - Oklahoma

PostPosted: Thu Oct 27, 2005 12:09 am Reply with quoteBack to top

I searched through GSCentral.org and added all the relevant codes I found there to my ControlSim script for Super Monkey Ball 2. I also made a few other minor changes. All the lines that are different from the script on Fuzziqer's web site are marked with an asterisk. Fuzziqer, please update the script on your site with this one when you have time.

Note: as far as I know, this game still doesn't work because it crashes on boot. I don't know what's wrong with it, and I have basically no free time anymore to test it. However, testing with my recorder in-game in Race showed it working more or less fine, albeit with some lag. So once the boot issue is resolved, it should work well.

Code:
=======================================
Super Monkey Ball 2 USA, by biolizard89
=======================================

Last Updated October 26, 2005.

* Game ID: GM2E

Enable Code
C401E88C 0000FF00

Pad address: 80000000
This game doesn't send pad data normally. This is a null address for the pad engine.
This game may or may not work, because pad data is handled differently by the Control Simulator.

Player 1 script
04145120 00000000 // Controller data
04145124 00000000 // Controller data
04145128 00000000 // Controller data
041A9E6C 00000000 // Controller data
041A9E70 00000000 // Controller data
041A9E74 00000000 // Controller data
0254DF20 00000000 // Mode Select and Party Game Select menu modifier
0054DF2F 00000000 // Monkey Race 2 -> Mode Select menu modifier
0054DF24 00000000 // Monkey Race 2 -> One Course Race -> Number of Players menu modifier
* 0054DF30 00000000 // Race - Level Selected Modifier
0454E058 00000000 // X coord
045BC9A4 00000000 // X coord
0454E05C 00000000 // Y coord (not tested but should work)
045BC9A8 00000000 // Y coord (not tested but should work)
0454E060 00000000 // Z coord
045BC9AC 00000000 // Z coord
* 045BC9BC 00000000 // X Velocity (untested, by Jay007)
* 045BC9C0 00000000 // Y Velocity (untested, by Jay007)
* 045BC9C4 00000000 // Z Velocity (untested, by Jay007)
005BD7BB 00000000 // Character Modifier (by Jay007)
0054DF78 00000000 // Character Selected Modifier
* 005BC9A2 00000000 // Main Game - Lives (untested, by CodeJunkies.com)
* 045BCA1C 00000000 // Main Game - Score (untested, by Jay007)
* 0462A298 00000000 // Main Game - Play Points (untested, by Jay007)
* 025BCA1A 00000000 // Main Game - Bananas (untested, by CodeJunkies.com)
* 009249D9 00000000 // Race - Item #1
* 009249DB 00000000 // Race - Item #2
* 009249DD 00000000 // Race - Item #3
* 0293A7AA 00000000 // Shot - Crosshair Size (untested, by CodeJunkies.com)
* 0493A87C 00000000 // Shot - Score (untested, by CodeJunkies.com)
* 0293A79E 00000000 // Shot - Combos (untested, by CodeJunkies.com)
* 0293A7B2 00000000 // Shot - 2x Score Item Present (untested, by CodeJunkies.com)
* 0093A727 00000000 // Shot - Ammo Without Reload (untested, by CodeJunkies.com)
* 0093A7C3 00000000 // Shot - Health (untested, by CodeJunkies.com)
* 049153D4 00000000 // Dogfight - Score (untested, by CodeJunkies.com)
* 02915164 00000000 // Dogfight - Health (untested, by CodeJunkies.com)
* 00915168 00000000 // Dogfight - Missiles (untested, by CodeJunkies.com)

Player 2 script
0414512C 00000000 // Controller data
04145130 00000000 // Controller data
04145134 00000000 // Controller data
041A9E78 00000000 // Controller data
041A9E7C 00000000 // Controller data
041A9E80 00000000 // Controller data
0454E2E4 00000000 // X coord (not tested)
045BCB54 00000000 // X coord (not tested)
0454E2E8 00000000 // Y coord (not tested)
045BCB58 00000000 // Y coord (not tested)
0454E2EC 00000000 // Z coord
045BCB5C 00000000 // Z coord
005BD7BF 00000000 // Character Modifier (not tested)
0054DF79 00000000 // Character Selected Modifier
* 00924D39 00000000 // Race - Item #1
* 00924D3B 00000000 // Race - Item #2
* 00924D3D 00000000 // Race - Item #3

Player 3 script
04145138 00000000 // Controller data
* 0414513C 00000000 // Controller data
* 04145140 00000000 // Controller data
041A9E84 00000000 // Controller data
* 041A9E88 00000000 // Controller data
* 041A9E8C 00000000 // Controller data
0454E570 00000000 // X coord (not tested)
045BCD04 00000000 // X coord (not tested)
0454E574 00000000 // Y coord (not tested)
045BCD08 00000000 // Y coord (not tested)
0454E578 00000000 // Z coord
045BCD0C 00000000 // Z coord
005BD7C3 00000000 // Character Modifier (not tested)
0054DF7A 00000000 // Character Selected Modifier
* 00925099 00000000 // Race - Item #1
* 0092509B 00000000 // Race - Item #2
* 0092509D 00000000 // Race - Item #3

Player 4 script
04145144 00000000 // Controller data
04145148 00000000 // Controller data
0414514C 00000000 // Controller data
041A9E90 00000000 // Controller data
041A9E94 00000000 // Controller data
041A9E98 00000000 // Controller data
0454E7FC 00000000 // X coord (not tested)
045BCEB4 00000000 // X coord (not tested)
0454E800 00000000 // Y coord (not tested)
045BCEB8 00000000 // Y coord (not tested)
0454E804 00000000 // Z coord
045BCEBC 00000000 // Z coord
005BD7C7 00000000 // Character Modifier (not tested)
0054DF7B 00000000 // Character Selected Modifier
* 009253F9 00000000 // Race - Item #1
* 009253FB 00000000 // Race - Item #2
* 009253FD 00000000 // Race - Item #3


Last edited by biolizard89 on Thu Oct 27, 2005 2:16 am; edited 2 times in total
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sharpener
Kai Beginner
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Joined: 17 Jan 2005
Posts: 49

PostPosted: Thu Oct 27, 2005 1:55 am Reply with quoteBack to top

Jawesomeness. *posts at http://www.geocities.com/fuzziqer_software/cs-scripts/usa-supermonkeyball2.txt *
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biolizard89
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Joined: 14 Aug 2004
Posts: 114
Location: USA - Oklahoma

PostPosted: Thu Oct 27, 2005 2:15 am Reply with quoteBack to top

I noticed that the Game ID wasn't listed on the script file, so I just checked, and it's GM2E. I've updated my original post in this thread. Fuzziqer, feel free to update the file on your site.
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sharpener
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Joined: 17 Jan 2005
Posts: 49

PostPosted: Thu Oct 27, 2005 8:26 pm Reply with quoteBack to top

biolizard89 wrote:
Fuzziqer, feel free to update the file on your site.


*does so*
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