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LNC*GeoNeo
Kai Regular
Joined: 26 Apr 2005
Posts: 109
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Posted:
Thu Jun 05, 2008 7:51 pm |
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nice
Looking good. |
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dukeuk76
Team XLink Administrator
Joined: 21 May 2004
Posts: 4061
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Posted:
Fri Jun 06, 2008 10:36 pm |
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"Back of the net!" |
_________________ Kai/Psn/Xbl/steam/: dukeuk76 |
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(-TU-)-Corndog-
Kai Lover
Joined: 14 Aug 2007
Posts: 799
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Posted:
Sat Jun 07, 2008 12:35 am |
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looka nice to me |
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xXDestroyerGRXx
Kai Admirer
Joined: 05 Apr 2007
Posts: 317
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Posted:
Sun Jun 08, 2008 3:15 pm |
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[quote]XLink Kai: Evolution VIII Unveiled!
>> Team XLink unveils the next big version of XLink Kai(info) - the global gaming network.
From TD on TeamXLink.co.uk:
Quote: |
Hey, as promised previously, I'm here to provide the first official information about the next phase of the Kai project - Evolution VIII. This is a pretty big document - so bear with me. As you're about to find out, the future of the Kai project is pretty ambitious. Over the past 6 months, Kai has been getting bigger. A huge surge in users, followed by sustained media coverage in gaming magazines and TV shows all over the world has drawn commercial interest from a large number of different companies, wanting to do a number of different things with us / to us. I'm happy to say that what we do here will remain fundamentally the same - nobody pays for anything, ever - not even the guys who want to partner with us to use 8 services. With that said, what's to say that everyone can't be happy? If only stuff was a bit more flexible
Evo 8 is not designed as a tunneling service - it's designed as a global gaming network. The first *use* of 8 is the tunneling client, and it's set to showcase everything which 8 has to offer. See, 8 is a set of modular services, which can be bolted together in any combination, by anyone, to painlessly provide every aspect of online gaming - for free. Before I explain how this makes Kai's tunneling service a hell of a lot more fun, let's take a look at the modular services 8 provides - the 8 Pillars of Kai. All of these modules are DSA based (Distributed Services Architecture) - much like the current Orbitals mesh. In other words, there are loads of them, they're fast, and it doesn't tend to break.
Kai Evolution 8: DSA Pillars Overview
* Orbital
* Population
* Voicebox
* Lifeline
* Interpret
* Geolink
* Scorecard
* Playstate
The Tunnel
So, what about the tunnel? That's why you're here - right ? Well.. I'm assuming you've looked at the 8 pillars. 8's console tunnel is the showcase for the 8 service set - so let's apply em to the next generation of console tunneling. We'll start with Evo VII. Then let's add an engine which doesn't care about your network connection - it works completely, even behind hardened LAN's where even Live! fails. Let's use LifeLine's port-spectrum technology to host full-quota team games, with massively reduced lag. Then let's add a completely integrated tourney subsystem - where anyone can make a quick tourney for their friends, enemies, clan, whatever - and have it automatically controlled by the software. The results of that event get recorded on your very own Scorecard - along with your XIG imagery from the match (built in to 8's shiny ground-up new UI). Finished playing? Head to the spectator area - watch other's battle it out, while you chill to sound from one of Kai's new streamed Voicebox radio stations - and voice chat with hundreds of other gamers spectating the same event. Or check out 8's exclusive video content - game reviews, hardware rumours, exclusive interviews with cool people. Want bling? You'll get bling.. rememeber the 7 messenger list - with avatars? Want live-captured, streaming webcam video avatars - without killing your ping? Want beautifully customised Arenas for your favourite games? Not a problem.. Up late? Well, then you gotta play the Europeans - chat to them in English - set up games, talk trash - it's all translated by Intepret in the background. Wanna go offsite? Cool. Sign up for your chosen clan using your 8 XTag - join massive tourneys like XR8D's Summer Championship - without filling out stupid forms. Head to WPH and get game - seamless as hell.
By now, I hope you know where we're going. Kai's 8 compliant console tunnel will set new standards in every aspect of what it does - and it will still work perfectly with existing UI applications - including Amaryllis, XBMC, JKaiUI. Yep, this is backward compatible - use whatever you like best.
We thought about what to do with 8 for months - and we almost just tweaked stuff up a little, changed the colours and released it with fanfare hoping to attract a few more users. But if you've been here for any amount of time, you know that that just isn't how we do things. We want everything working with 8 - from your PC games, to your tunnel gaming, to your cousins college ChessGame project. We want it all integrated, accessible and sexy.
But wait - you use Linux? Never mind, eh? Actually, no - all this stuff is simultaneous release on the big three - win32, osx and linux. Do everything you read up there, no matter what platform you game on.
I know, you want release dates. No chance. If you've read all this, you probably know that it's big - but don't worry. A lot of what you read here is always working in prototype - parts of it will even be used during the upcoming XR8D Summer Championship 2005 event (although in the 7 framework). We'll be creating a new site for development information, and we're strengthening Kai's coding crew and administrative crew to get this stuff completed ASAP.
As a last note, I must say that we wouldn't be here doing this if nobody cared. The support from Kai's ever growing userbase never fails to inspire us - and with you guys on our side, we can make 8 the defacto standard for playing games online. Since we started this project, we've listened to you guys, and you've listened to us. That's how it's meant to be - and I cant think of many other places where it actually works. Well played guys - seriously.
As ever, more as it happens...
TD
Greetz: xbox-scene, xr8d news crew, the 360 design team, TX crew, TX users, sharpener, XBMC, ChokeManiac, asus, anyone we forgot. |
Source:
http://www.xbox-scene.com/xbox1data/sep/EEEyEFpVkuavTXHIcn.php |
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dukeuk76
Team XLink Administrator
Joined: 21 May 2004
Posts: 4061
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Posted:
Sun Jun 08, 2008 3:38 pm |
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3 years old i think that post is. Some of the specs of "8" have changed. Im sure you will see something similar, when we have nailed the specs down. |
_________________ Kai/Psn/Xbl/steam/: dukeuk76 |
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Lowbrassman04
Nintendo Specialist
Joined: 23 Jun 2004
Posts: 1889
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Posted:
Sun Jun 08, 2008 7:06 pm |
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Im a bit lost. Is 8 and x1 one in the same? |
_________________ PM me for help
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MeanMF
Team XLink Administrator
Joined: 11 Nov 2004
Posts: 5024
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Posted:
Sun Jun 08, 2008 7:18 pm |
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Lowbrassman04 wrote: |
Im a bit lost. Is 8 and x1 one in the same? |
Kindasorta. |
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Lionheart
Team XLink Administrator
Joined: 05 May 2008
Posts: 1499
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Posted:
Mon Jun 09, 2008 1:23 am |
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prestige
Team XLink Administrator
Joined: 03 May 2004
Posts: 2075
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Posted:
Mon Jun 09, 2008 4:16 am |
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No, this is not x1 or evo8. This is the next iteration of Kai.
The purpose of the glimpses is to showcase some of the features that exist in this next iteration.
Instead of providing a list of fantastic 'wouldn't it be nice' features that we've dreamed up, we prefer to show you a hint of what really exists and what will be available in the very near future. By future, I mean days not weeks or months.
-p |
_________________ my signature goes here. |
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-SA-[Krayzie]
Kai Regular
Joined: 22 Aug 2007
Posts: 114
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Posted:
Mon Jun 09, 2008 7:32 am |
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Cool, Evo 7 could def use a makeover. |
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xXDestroyerGRXx
Kai Admirer
Joined: 05 Apr 2007
Posts: 317
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Posted:
Mon Jun 09, 2008 8:54 am |
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-SA-[Krayzie] wrote: |
Cool, Evo 7 could def use a makeover. |
hahaha
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dukeuk76
Team XLink Administrator
Joined: 21 May 2004
Posts: 4061
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Posted:
Mon Jun 09, 2008 12:51 pm |
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prestige wrote: |
Instead of providing a list of fantastic 'wouldn't it be nice' features that we've dreamed up, we prefer to show you a hint of what really exists and what will be available in the very near future. By future, I mean days not weeks or months.
-p |
Im sure the community is going to love the new version of 7.
So it seems that the release is days away, cant wait for you guys to see it in action. |
_________________ Kai/Psn/Xbl/steam/: dukeuk76 |
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SgtLegend
TX Server Nerd
Joined: 27 Nov 2007
Posts: 5261
Location: Melbourne, AU
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Posted:
Mon Jun 09, 2008 1:09 pm |
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yes and im sure users are getting excited about this been the very first UI thats on Windows, Linux and Mac OSX |
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n8-onlinemaster
Kai Beginner
Joined: 29 Mar 2005
Posts: 64
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Posted:
Mon Jun 09, 2008 9:32 pm |
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sweet! Xlink Kai 8.0, here we come!!! |
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n8-onlinemaster
Kai Beginner
Joined: 29 Mar 2005
Posts: 64
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Posted:
Sat Jun 28, 2008 1:34 am |
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bump |
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[OG]-Anarchy-
Kai Admirer
Joined: 20 Jun 2007
Posts: 487
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Posted:
Sat Jun 28, 2008 5:05 am |
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n8-onlinemaster wrote: |
sweet! Xlink Kai 8.0, here we come!!! |
once again it's not 8.0
and
Quote: |
So it seems that the release is days away, cant wait for you guys to see it in action |
Posted: Mon Jun 09, 2008 12:51 pm
so far it seems that it's a little longer than a "few days" |
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SgtLegend
TX Server Nerd
Joined: 27 Nov 2007
Posts: 5261
Location: Melbourne, AU
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Posted:
Sat Jun 28, 2008 5:20 am |
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Updates for the release will now be posted on the main TX website and this forum
Check Daily for updates |
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xXDestroyerGRXx
Kai Admirer
Joined: 05 Apr 2007
Posts: 317
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Posted:
Sat Jun 28, 2008 2:10 pm |
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-Atlas
Kai Lover
Joined: 21 Nov 2007
Posts: 956
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Posted:
Sat Jun 28, 2008 4:46 pm |
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Nice... |
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Lowbrassman04
Nintendo Specialist
Joined: 23 Jun 2004
Posts: 1889
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Posted:
Sat Jun 28, 2008 7:51 pm |
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prestige wrote: |
No, this is not x1 or evo8. This is the next iteration of Kai.
The purpose of the glimpses is to showcase some of the features that exist in this next iteration.
Instead of providing a list of fantastic 'wouldn't it be nice' features that we've dreamed up, we prefer to show you a hint of what really exists and what will be available in the very near future. By future, I mean days not weeks or months.
-p |
Oh ok i understand now. This excites me |
_________________ PM me for help
Award Winning Film Maker
http://www.youtube.com/cannon2004
Check out my website:
www.halfapplefilms.com |
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