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Zarkow
Kai Beginner
Joined: 17 Nov 2013
Posts: 5
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Posted:
Sun Nov 17, 2013 8:20 am |
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I realize the announcement is from several years ago - and so is the info-posts linked in the arena in the Kai client, some as far back as 2007.
But if one has a JTAG/RGH modded xbox it is worth noting that DashLaunch has a setting (per default set to true) that removes the ping-limit.
Perhaps this could be mentioned - before advising any xbox 360 owners to use patches that seems less supported than the actively developed DashLauncher. |
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SgtLegend
TX Server Nerd
Joined: 27 Nov 2007
Posts: 5261
Location: Melbourne, AU
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Posted:
Mon Nov 18, 2013 12:34 am |
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Hi Zarkow,
If you could please take some screenshots of this setting and some information about the JTAG/RGH mod that would be great just so we have some knowledge for users to read and look upon. |
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Zarkow
Kai Beginner
Joined: 17 Nov 2013
Posts: 5
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Posted:
Sun Nov 24, 2013 6:31 am |
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Hi,
On this page they have an overview of the settings available (even better pages most likely exists): http://www.xpgamesaves.com/topic/50001-dash-launch-in-depth-explanation-and-set-up/
Under section 'Network' the first option is 'Ping Patch' (section is on half-way scrolled down position).
Quote: |
Network:
Ping Patch:
If enabled, ping limit will be removed for system link play. Normally, retail consoles have a 30ms ping limit for system link. With this option enabled, there is no ping limit for system linking. We use this for Xlink KAI or other system link joiners. |
I believe there is some overview screens around on some sites, but I can only get one by taking a picture of my TV... |
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