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Destruction
Kai Beginner
Joined: 21 May 2004
Posts: 66
Location: USA - Michigan
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Posted:
Wed Dec 08, 2004 2:17 am |
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I've been wondering over Geolink, is it going to be an addition to the current Xlink Kai build or is it going to be it's own seperate application. Would it be easier for the developers to add a ping filter and a maximum amount of users , if it's possible, to the public arenas instead of doing all this stuff with GeoLink? It just seems something like that would make it a lot more easier instead of writing new code for the previous engine instead or a whole new engine all together. |
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dfunked
Team XLink Administrator
Joined: 25 Apr 2004
Posts: 7005
Location: Australia - VIC
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Posted:
Wed Dec 08, 2004 2:35 am |
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It will all become inbuilt. Think of it like XBox Live's 'matchmaking' and 'optimatch' crap. |
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Destruction
Kai Beginner
Joined: 21 May 2004
Posts: 66
Location: USA - Michigan
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Posted:
Wed Dec 08, 2004 1:34 pm |
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Can we be expecting a release for GeoLink before christmas or before this year? In a question of development, how far away is it from being complete. |
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dfunked
Team XLink Administrator
Joined: 25 Apr 2004
Posts: 7005
Location: Australia - VIC
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Posted:
Wed Dec 08, 2004 9:18 pm |
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It's at the back end of the table. Don't really expect it here before Christmas (there's only a few days). It will be something for the new year. Plus, we've all got to take a break from everything and spend time with the families, so development is going to slow down on all parts very soon. That's why we're pushing to get the DS and PSP as well as kaid, WRT etc up before Christmas.. |
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