i got two friends that tried to play halo 2 against me tonight but couldn't. they connected to kai through XBMC (fairly recent build) and all appeared good when browsing the arena's. the problem came when they tried to play a game. everytime they went into halo 2 (whether in private or main arena ) they never saw any games listed. they couldn't see the game i created at all whereas another friend and some people i didn't know saw it fine. they were browsing the areans fine in XBMC and i was even using the voice chat with them but they couldn't find a created game in halo 2. it was working fine for them last week. what gives?
thanks for any help
cheers
dfunked Team XLink Administrator
Joined: 25 Apr 2004
Posts: 7005
Location: Australia - VIC
14-12-2004 19:44:02 NOTICE Q is mapped to:Harddisk0\Partition6\Apps\XBMC
14-12-2004 19:44:02 NOTICE initialize assignment:[dash] network ip:[192.168.0.3] netmask:[255.255.255.0] gateway:[192.168.0.1] nameserver:[0.0.0.0]
14-12-2004 19:44:02 WARNING Not initializing network, using settings as they are setup by dashboard
14-12-2004 19:44:05 NOTICE start ftpserver
14-12-2004 19:44:05 NOTICE start dvd mediatype detection
14-12-2004 19:44:05 NOTICE initializing playlistplayer
14-12-2004 19:44:05 NOTICE start fancontroller
14-12-2004 19:44:05 NOTICE load default skin:[Project Mayhem]
14-12-2004 19:44:06 NOTICE KAICLIENT: Attach to Kai engine host at 192.168.0.139
14-12-2004 19:44:06 NOTICE initialize done
14-12-2004 19:44:06 NOTICE Running the application...
14-12-2004 19:44:08 NOTICE DownloadQueue ready.
14-12-2004 19:44:09 NOTICE DownloadQueue ready.
14-12-2004 19:44:09 NOTICE DownloadQueue ready.
This is the log file from one of my friends. Nothing looks too wrong here to me but maybe you guys can see something different. It still doesn't work for them today so i'm going to tell them to update to a newer version.
Thanks for any suggestions is advance!
runtime Team XLink Retired XBMC Admin
Joined: 12 May 2004
Posts: 160
Location: United Kingdom
Posted:
Wed Dec 15, 2004 8:32 am
lol please read the 4th post in the thread dfunked listed above, you'll find debug logs are a hell of a lot bigger
I suspect the problem you have isn't related to XBMC but the log file will definately prove it either way. In which case you should search for other posts I've answered on the same subject (particularly this thread).
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