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Youngun
Kai Beginner
Joined: 28 Sep 2004
Posts: 4
Location: United Kingdom
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Posted:
Thu Oct 21, 2004 5:11 pm |
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I'm trying to find out the maximum amount of players I can play Halo with in one game.
What I am interested is if can I run 2 xboxes of my broadband connection to play some serious CTF.
My connection is 1.1mb up 256K down
Cheers in advance |
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amadeus
Team XLink Moderator
Joined: 21 May 2004
Posts: 1223
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Posted:
Thu Oct 21, 2004 5:21 pm |
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umm thats a really wierd connection, you sure you didnt reverse the words up and down? |
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amadeus
TeamXlink's Digital Arteest |
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[MF]Kain
Kai Lover
Joined: 21 May 2004
Posts: 528
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Posted:
Thu Oct 21, 2004 5:22 pm |
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well halo supports 4 xboxs in one game, u can have 4 people on each box so 16 players max. Halo is however a high bandwidth game so if u want a really good game with that many people look for someone with a really fat pipe to host Cheers dude. |
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Youngun
Kai Beginner
Joined: 28 Sep 2004
Posts: 4
Location: United Kingdom
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Posted:
Thu Oct 21, 2004 5:37 pm |
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[MF]AmO wrote: |
umm thats a really wierd connection, you sure you didnt reverse the words up and down? |
Yeah sorry 1.1mb Down and 256K |
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[FUNK]
Team XLink Administrator
Joined: 21 May 2004
Posts: 3354
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Posted:
Thu Oct 21, 2004 5:46 pm |
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That connection is not that great, I would stick with 2 Xboxes and however many on each one should not matter. |
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Halo-2
Kai Lover
Joined: 24 May 2004
Posts: 682
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Posted:
Thu Oct 21, 2004 8:19 pm |
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SS-Funk wrote: |
That connection is not that great, I would stick with 2 Xboxes and however many on each one should not matter. |
I have 256 up and I can support 3, as long as they dont have high pings |
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Last edited by Halo-2 on Sun Oct 24, 2004 2:24 am; edited 1 time in total |
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Allen626
Kai Beginner
Joined: 23 Aug 2004
Posts: 4
Location: USA - Texas
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Posted:
Sat Oct 23, 2004 9:55 pm |
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Is that 256 Kilo Bytes or Kil bits. If it is in bits it sux. 8 bits to a byte. If you see a CAPITAL B it means Bytes lower case is bits. |
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DOS4GW
Kai Enthusiast
Joined: 23 May 2004
Posts: 252
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Posted:
Sat Oct 23, 2004 10:29 pm |
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Read this which is one of my past posts. As you'll see, you cannot host a halo game with more than 3 users on 256Kbit.
DOS4GW wrote: |
A normal game has a data flow of 2-5 kb/sec. 5 kb/sec equals 0.3 Mb/minute, wich again is 18 Mb/hour.
First person shooters usually generates much more data. So if your game has a data flow of 10 kb/sec, you upload 0.6 Mb/minute, thats 36 Mb/hour.
To find out how much bandwidth you are using for download, just multiply the total users, excluding yourself, with the amount of band used by the game you are playing. Remember that you don't download your own data, you only upload it. Therefor the upload is allways, and only your own dataflow. -Unless you host the game.
In example: You system link a high bandwidth game, wich generates a data flow of 10 Kb/sec, with 4 others, 5 including you, for 2 hours.
36 Mb/hour per user x 4 hours x 4 other users = 36 x 4 x 4 = 576 Mb downloaded.
36 Mb/hour from you in upload x 4 hours = 36 x 4 = 144 Mb uploaded.
Total amount of bandwidth used after 4 hours playing is 720 Mb.
Check wich games that uses high and low -bandwidth here.
The total amount of data exhanged on a 10 Kb/sec game, as in this example, played for 9 hours with 10 players, including yourself is apx 3.2 Gig. |
@ Allen626: Bandwidth is allways given in bits. |
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Last edited by DOS4GW on Sun Oct 24, 2004 12:31 am; edited 1 time in total |
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TheDaddy
Joined: 30 Jul 2006
Posts: 0
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Posted:
Sat Oct 23, 2004 11:41 pm |
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I've hosted 4 boxes, with 1 player per box on a 256kb upload - and it was perfect..
There are so many factors to consider - ignore any talk you see anywhere else saying that Halo need "128kbps upload per joining box" - it's baseless nonsense..
Simply, *try it* ... find someone with a good ping.. play.. find another guy with good ping, try with 3 ... etc..
The UK has poor upload speeds - 256kb is about as good as it gets, unless ure inside the inner-London LLUB stuff - then you could get 400kbit or so..
TD |
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DOS4GW
Kai Enthusiast
Joined: 23 May 2004
Posts: 252
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Posted:
Sun Oct 24, 2004 12:35 am |
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What's the exact Halo bandwidth usage? (Kbit/s) |
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