FAQ  •  Search  •  Profile  •  Log in to check your private messages  •  Log in
 What makes PAL-Halo PAL / NTSC-Halo NTSC ? View next topic
View previous topic
Post new topicReply to topic
Author Message
afandieX
Kai Admirer
Kai Admirer


Joined: 21 May 2004
Posts: 442

PostPosted: Tue Jun 22, 2004 8:39 am Reply with quoteBack to top

yup, like the subject says: What makes PAL-Halo PAL / NTSC-Halo NTSC ?

is it the default.xbe? or is it more than that?

so if i have 2 legally owned retail versions (PAL-UK and NTSC) and back it up to my HDD, i will have to install it in 2 different directories to play PAL or NTSC games?

or can I back up my NTSC version and have the PAL version's default.xbe copied to the same directory (renamed pal.xbe). so when i wanna play NTSC, i run default.xbe and when i wanna run PAL, i run pal.xbe.
View user's profileSend private message
dfunked
Team XLink Administrator
Team XLink Administrator


Joined: 25 Apr 2004
Posts: 7005
Location: Australia - VIC

PostPosted: Tue Jun 22, 2004 9:00 am Reply with quoteBack to top

Switchin xbe's doesn't work for NTSC <-> PAL.

However, I had heard that with the different PAL regions, switching xbe's does work.
View user's profileSend private message
afandieX
Kai Admirer
Kai Admirer


Joined: 21 May 2004
Posts: 442

PostPosted: Tue Jun 22, 2004 9:11 am Reply with quoteBack to top

cheers for the info mate..

hmm.. so if the different PAL regions would work that way, i assume that switching xbe's will work for NTSC-J <-> NTSC-US as well?
View user's profileSend private message
3xodus
Kai Enthusiast
Kai Enthusiast


Joined: 07 Jun 2004
Posts: 285

PostPosted: Tue Jun 22, 2004 9:44 am Reply with quoteBack to top

The thing that makes the games diffrent is the tags in the maps, the tags being sections of the data where certain things are stored such as speeds, height of jumps, fireing rate etc. These values were changed in PAL from NTSC which is why switching the xbe dosent work, and Bungie made it use a different port also, to avoid confusion.

All PAL versions use the same ingame tags which is why switching the xbe works fine - so as long as NTSC-US and NTSC-J run the same, there should be no problem. By run the same I mean have the same tags - and I'm pretty sure they do. Long shory short, I'm pretty sure that would work Smile

_________________
3xodus
View user's profileSend private messageSend e-mail
[IXS]Porsj
Kai Regular
Kai Regular


Joined: 21 May 2004
Posts: 175
Location: Belgium

PostPosted: Tue Jun 22, 2004 9:45 am Reply with quoteBack to top

Don't forget the refresh rate... ntsc runs on 60hz while pal runs on 50 hz....

_________________
Ixus e-Sports Global Leader
IXS.Halo Leader (All Divisions)
Image
Nemesis - A righteous infliction of justice manifested by an appropiate agent.
In this case, a horrible cunt - Me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM AddressMSN Messenger
[MF]mkjones
Kai Lover
Kai Lover


Joined: 25 May 2004
Posts: 610
Location: United Kingdom

PostPosted: Tue Jun 22, 2004 10:08 am Reply with quoteBack to top

[IXS]Porsj wrote:
Don't forget the refresh rate... ntsc runs on 60hz while pal runs on 50 hz....


Thought it was the other way around??

Anyhow, get both Smile thats what I am in the "process" of doing! And I will run both on my HD Smile

_________________
Image

FPS: XIII - Halo (1&2) - UC - R63(BA) - TS2 - SO:RM - Wolfenstien
DRV: Midtown 3 - OutRun 2 - FlatOut
3PS: MA - SW:BF
SPT: Links 2004 - TopSpin - Amped 2
View user's profileSend private messageVisit poster's websiteAIM AddressYahoo MessengerMSN Messenger
afandieX
Kai Admirer
Kai Admirer


Joined: 21 May 2004
Posts: 442

PostPosted: Tue Jun 22, 2004 11:17 am Reply with quoteBack to top

thank you for the replies guys Very Happy
View user's profileSend private message
[IXS]Porsj
Kai Regular
Kai Regular


Joined: 21 May 2004
Posts: 175
Location: Belgium

PostPosted: Wed Jun 23, 2004 7:27 am Reply with quoteBack to top

My bad... it IS the other way around...

PAL -> 60 hz 24.95 fps
NTSC -> 50hz 29.95 fps

Meaning:

PAL -> Higher Quality, slower
NTSC -> Lower Quality, smoother (faster)

_________________
Ixus e-Sports Global Leader
IXS.Halo Leader (All Divisions)
Image
Nemesis - A righteous infliction of justice manifested by an appropiate agent.
In this case, a horrible cunt - Me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM AddressMSN Messenger
afandieX
Kai Admirer
Kai Admirer


Joined: 21 May 2004
Posts: 442

PostPosted: Wed Jun 23, 2004 8:21 am Reply with quoteBack to top

ok.. for anyone who is curious, i tried switching the xbe's between the retail versions of NTSC-J and NTSC-US but it doesn't work. just a blank screen of nothing-ness shows up when i launch the game. even cleared the cache files. was able to IGR though during the blank screen.
View user's profileSend private message
TheDaddy



Joined: 30 Jul 2006
Posts: 0

PostPosted: Wed Jun 23, 2004 8:26 am Reply with quoteBack to top

Normally, to go from PAL <--> NTSC you need the xbe and the map files. You can switch from PAL-GB to PAL-DE etc with just the XBE. As for NTSC-J and NTSC-US - I have no idea.. if switching XBE doesn't work, you probably need the maps too.

Quote:
These values were changed in PAL from NTSC which is why switching the xbe dosent work, and Bungie made it use a different port also, to avoid confusion.


Hmm.. afaik, *all* xbox syslink sames use UDP port 3074 - but I could be wrong... wouldn't bother Kai anyway Razz

TD
View user's profileSend private message
3xodus
Kai Enthusiast
Kai Enthusiast


Joined: 07 Jun 2004
Posts: 285

PostPosted: Wed Jun 23, 2004 10:01 am Reply with quoteBack to top

Well, I took almost everythig I said in that post from Bungie (not direct quote but in my own words). I could probably find the post on HBO given time...

I may be mistaken, but I'll have a look when I get back from the pub later Smile

_________________
3xodus
View user's profileSend private messageSend e-mail
[MF]Tr1pleThr34t
Kai Admirer
Kai Admirer


Joined: 21 May 2004
Posts: 390

PostPosted: Wed Jun 23, 2004 3:30 pm Reply with quoteBack to top

I also remember reading about NTSC and PAL halo using different ports somewhere on bungie site.

I think the reason given was so that if an NTSC and PAL box were connected by xover cable, they wouldn't even begin a connection (to avoid problems).
View user's profileSend private message
DIE-HARD
Team XLink Administrator
Team XLink Administrator


Joined: 25 Apr 2004
Posts: 2024
Location: USA - Utah

PostPosted: Wed Jun 23, 2004 3:33 pm Reply with quoteBack to top

If they took the time to bother with all that, why the heck didn't they just make them compatable!!

_________________
XLink Kai.
GLOBAL NETWORK GAMING
DIE-HARD @ teamxlink.co.uk
View user's profileSend private messageVisit poster's websiteMSN Messenger
[MF]Tr1pleThr34t
Kai Admirer
Kai Admirer


Joined: 21 May 2004
Posts: 390

PostPosted: Wed Jun 23, 2004 3:43 pm Reply with quoteBack to top

DIE-HARD wrote:
If they took the time to bother with all that, why the heck didn't they just make them compatable!!


I've often wondered the same. I did read that they had trouble synching them because of the different frame rates. But why they chose to spend so much effort changing the tags (and port) instead of working on compatibility, i don't know. Rolling Eyes

Maybe different departments were working on different regions of the game and it was too much trouble to get all regions working together. Maybe it was a time thing, so halo would be ready for xbox launch, or maybe bungie just saw it as pointless to make all regions compatible as noone could play online syslink at time (not that it would bother them anyway probably).

Or maybe it was because Halo is a first party title and microsoft wanted to make the most of region protection.

I guess only Bungie knows.
View user's profileSend private message
3xodus
Kai Enthusiast
Kai Enthusiast


Joined: 07 Jun 2004
Posts: 285

PostPosted: Wed Jun 23, 2004 3:56 pm Reply with quoteBack to top

There's a full and really detailed post by a Bungie employee somewhere at HBO that explains it all - why they did it, what they did etc.. After about 10 mins of looking I can't find it Sad

But if you think of it from what their point of view could have been back then - how are any europeans going to play with usa anyway? There was no XBL and nobody knew tunneling apps would be created... It might have just been easier to do it the way they did, since very few people would have noticed had it not been for tunneling apps Smile

_________________
3xodus
View user's profileSend private messageSend e-mail
[MF]Tr1pleThr34t
Kai Admirer
Kai Admirer


Joined: 21 May 2004
Posts: 390

PostPosted: Wed Jun 23, 2004 4:15 pm Reply with quoteBack to top

3xodus wrote:
But if you think of it from what their point of view could have been back then - how are any europeans going to play with usa anyway? There was no XBL and nobody knew tunneling apps would be created... It might have just been easier to do it the way they did, since very few people would have noticed had it not been for tunneling apps Smile


Very good point. Forgot that there was no XBL at the time.

I guess games are more compatible now because they are made compatible for XBL and so systemlink therefore benefits from it (i guess the networking code is just reused to an extent to save on time - just a guess, i'm not a programmer).

I think maybe Microsoft also had a hand in this though to maximise the effect of region protection. Especially considering Brute Force, which was another hugely promoted MS release has similar region issues.
View user's profileSend private message
DIE-HARD
Team XLink Administrator
Team XLink Administrator


Joined: 25 Apr 2004
Posts: 2024
Location: USA - Utah

PostPosted: Wed Jun 23, 2004 4:31 pm Reply with quoteBack to top

hehe how could you not know tunneling apps would be created

??

seems obvious to me i mean as programers they should have realized someone at some point would tire of poor VPN's for gaming over the net and build something to optomize it and that it would grow globaly

_________________
XLink Kai.
GLOBAL NETWORK GAMING
DIE-HARD @ teamxlink.co.uk
View user's profileSend private messageVisit poster's websiteMSN Messenger
Display posts from previous:      
Post new topicReply to topic


 Jump to:   



View next topic
View previous topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2002 phpBB Group :: Theme by Daz :: All times are GMT