XLink supports system-link / LAN enabled games on the XBox, XBox 360, XBox One, Playstation 2, Playstation 3, Playstation 4, PSP, PS Vita, Gamecube, and Switch. Some games may have both system-link / LAN and Online play options (Xbox Live, Playstation Network, etc). Games with online play only will not work on XLink. |
If a new game is released, but there is no arena set aside for that new game, test the game out on XLink with someone else that has the game. If the game works without a problem, please contact us. Once we have received a few confirmations, we will proceed to update the list, and update the arena structure to include the new game title.
Microsoft XBox
Microsoft XBox 360
Microsoft XBox One
Sony Playstation 2
Sony Playstation 3
Sony Playstation 4
Nintendo Gamecube
PAL - NTSC | Bandwidth | Headset | |
1080 Avalanche | No | High | No |
Homeland | - | - | - |
Kirby Air Ride | No | High | No |
Mario Kart: Double Dash!! | No | High | No |
Nintendo Switch
Nintendo Wii
Requires Mod | Same Version | Bandwidth | |
Mario Kart Wii | Yes | - | - |
Nintendo Wii U
Requires Mod | Same Version | Bandwidth | |
Call of Duty: Black Ops II | No | - | - |
Call of Duty: Ghosts | - | - | - |
Pokkn Tournament | - | - | - |
Splatoon | Yes | - | - |
Sony PSP
Sony PS Vita
PAL - NTSC: Around the world, there are 2 main video regions referred to as PAL and NTSC. Some games cannot be played between PAL and NTSC users, thus reducing PAL users to play PAL users and NTSC users to play NTSC users. There is nothing that XLink Kai can do to overcome this, as it lies with the developers of the game to allow cross-region compatability.
Bandwidth: Some games (usually First Person Shooters) send out a lot of network traffic in large chunks. This means that connections between players need to be faster, response times (pings) need to be lower and upload bandwidth needs to be as high as possible for whoever hosts the game. For example, don't expect to host a 16 player game of Halo for the XBox on a 128kbps upload connection.
High = 128 to 256kbps upload bandwidth recommended on a broadband connection.
Low = 64 to 128kbps upload bandwidth recommended on a broadband connection.
Headset: This refers to a voice chat headset and whether you can use it in the system-link section of the game. Most online enabled games with additional system-link / LAN support will support a headset in system-link play, but not always.
Same Version: Some games only work if everyone has the same game update/version/DLC packages.
Requires Mod: To enable LAN play some games either require a modded console (aka CFW) or a modified version of the game.