Xbox 360 |
 |
Platform |
Xbox 360 |
Developer |
Microsoft |
Manufacturer |
Flextronics, Wistron, Celestica, Foxconn |
Release Date |
November 22nd, 2005 |
Supported Games |
216 |
Console mod required |
No, however it's preferred |
NTSC/PAL Crossplay |
Sometimes |
Region locked |
Yes |
Headset support |
Yes |
Max. players |
16 |
Max. consoles |
8 |
Max. players per console |
4 |
Ping limit |
~30ms on retail consoles |
The Xbox 360 is a video game console and the successor to the Original Xbox, this console has a ping limit on retail consoles that can be disabled on a modded console to allow you to play with people a long distance away, however if you do have a retail console you can play with other hacked users, as long as you are the host, as your ping will always be less than 30 ms when you are hosting.
Xbox 360 titles can be played on XLink Kai via an Xbox 360 console, an Xbox One, or the Xbox Series S/X.
Having Issues?
See our guides on the Support tab on the left hand side of the screen, or join our discord server for assistance.
Disclaimer
Unmodified Xbox 360 consoles have a 30 millisecond ping limit on system link games (30/1000th of a second). This means you and your console must be geographically close to and have a very low latency connection to the game host! In general this will make Xbox 360 play on XLink Kai impossible for most users. A JTAG/RGH console is
highly recommended! Please read
the RGH guide. Note that it is possible to host matches with an unmodified console if the other players are less than 30ms away OR they have the RGH ping patch enabled. The 30ms ping restriction only applies to the xbox 360 console(s) joining the match.
Supported Games
There are 216 games for Xbox 360 that are known to support multiplayer over LAN/System-Link. The list below has been manually verified to be accurate and the games are playable over XLink Kai.